Source:Ragnarok Online level cap to be removed
And the news came from the horse’s mouth, so to speak. Good news, if you ask me. Very good news. In the years I’ve spent playing Ragnarok Online, one of the most successful MMORPGs in the world, IMHO, I have always wondered when Korea-based Gravity will move the game beyond 99.
Sure, hitting Level 99 and getting an aura are really cool, but there’s just something about breaking thresholds that players find attractive … very attractive. It’s the feeling you get whenever you gain a level or beat the crap out of another player in PvP, only 10 times stronger. So Gravity’s decision to remove the level cap is definitely a winner.
Here’s the lowdown from the Waukster, who’s in charge of Ragnarok Online in the Philippines:
Gravity, developer of Ragnarok Online, recently revealed that they have plans to remove the level cap for their most successful MMORPG franchise. They also acknowledged that the free-to-play business model is a huge hit and they have, in fact, adopted the same thing for Korea. It’s really cool that we were one of the first countries to introduce the PVP-oriented F2P server with Valkyrie.
He then goes on to post an excerpt from Doddler’s interview with Gravity.
Of all the exchanges between Doddler and Gravity, I found this bit (emphasis mine) the most interesting:
Q: At what point do you think you would call Ragnarok ‘complete’?
A: I don’t think you can ever really call an online game complete. Even though our initial vision of representing the struggle between the game’s three kingdoms is met, we still plan on continuing to expend on it within the coming years.
Here’s hoping Gravity pushes through with the plan to remove the level cap because it’s one sure way to bring back the excitement to the game.
Image downloaded from RPG Motivational Posters.
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